PARWATI , Kardina Yudha; WANDIRA, Raras Kirana; PRATAMA, Muhammad Rizky Andhika; FAKHAR, Muhammad Rifqi; JULIAN MING SUNG CHENG. Gamification in Mobile Commerce: Dual Affective and Cognitive Pathways to Repurchase Intention. Contemporary Management Research, [S. l.], v. 22, n. 4, p. 299–325, 2026. DOI: 10.7903/cmr.24436. Disponível em: https://cmr-journal.org/index.php/CMR/article/view/24436. Acesso em: 9 sep. 2026.